The purpose of the article is to identify the specificity of using computer technologies in music composition and to analyze the process of using a computer as a musical composition generator. The methods of this study include the functional analysis of the programs for teaching and music composition (programs that generate music compositions using the example of “JAMMER Professional 4.0”, arranger and harmonizer programs), processes of computer modeling, arranging or harmonization of a musical composition used in various fields of science and the determination of the ratio of automatic and creative operations, as well as the assessment of the result in the form of computer-generated compositions. The key results of the study: Information computer technologies are widely used in various fields of musical activity. They can perform such intellectual operations as searching for musical information, editing music sheets and acoustic text, arranging, instrumentation, harmonization, etc. All this relates to the intellectual component of musical activity. Having delegated the execution of such work to the computer, one actually frees themself from a certain part of the mental effort. The use of computer technologies to create a musical composition is of particular importance here. The novelty of the study is associated with the statement that machine intelligence cannot be classified as creative. Such qualification can only be achieved through computer-human interaction. A computer can only act as a means of realizing a person‟s creative aspirations. However, as a musical composition is generated according to set parameters, by defining, changing and combining these parameters one can conduct various experiments with the musical material. This makes it possible to find an option that is as suitable for the internal conceptions and expectations as possible and significantly increases the chances of the most satisfactory final result. Despite the often enthusiastic reviews that model creators give to their products, a computer is unlikely to ever replace the human creative thought or even achieve the same level. This study can be useful in the development of curricula, choosing the methods of teaching music and means of creating a composition, as well as in the study of such subjects as “Digital technologies in culture and art”, “Computer music”, and “Arrangement and sound design”.
Volume 12 | 03-Special Issue