Game Development for Physically Disabled Youth as Physical Therapy

Sana A. Siddiqui, Houria Oudghiri

In the current world where video games and virtual reality has become a child’s reality, children with physical disabilities are being left behind. Their inability to use fine motor skills and lack of mobility hinders their performance to not only play video games, but perform everyday tasks such as eating, dressing and walking. Due to their physiotherapy sessions being painful, these children become quite unmotivated and uninterested to continue with physical therapy. This work aims to develop a simple game using motion detector sensors and speech recognition to enhance their therapy experience while allowing them to play a video game at the same time. Through research and observation of children with mental and physical disabilities at the Help Center, it was gathered that these children did not have therapy sessions with using computer technologies Data was collected and analyzed to acquire the specifications required for the design and development of the system. The implementation and test cases was done.

Volume 12 | Issue 2

Pages: 483-489

DOI: 10.5373/JARDCS/V12I2/S20201068