I Learning Management System Using Shari'a Gamification Method for Qur'an Hafiz

Sudadi Pranata, H. Suhada, Qurotul Aini, Untung Rahardja, Oktika Gita Amrikhasanah

Application of learning hafizh TheQur'an online as a medium for supporting the activity of memorizing students in a way that is fun and easy to understand. After a couple of observations that have been made during the process of considering the memorization, Hafiz Quran then iLearning Management System can be applied to support the process of memorizing and reading comprehension of students with a gamification method that creates motivation for Hafiz Qur'an. Online learning system that is applied in a process of memorization is still considered lacking because in general memorization is done face-to-face and tested by reading a number of verses conducted by teachers and students. With the implementation of the iLearning management system there are 2 (two) benefits, namely (1) Online memorization can be accessed anywhere and data can be stored properly. (2) Memorization activities can be done with fun because of the gamification method that inserts the game on the sidelines of the memorization process. This research will be applied to Islamic boarding schools in supporting the learning of the Qur'an hafizh to be more efficient in the process of memorizing the Qur'an because it is done online, making it easier for students or instructors to access anywhere. As well as the existence of a gamification method to increase students' learning motivation.

Volume 12 | Issue 2

Pages: 2532-2540

DOI: 10.5373/JARDCS/V12I2/S20201301